What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition PDF text book pdf download is given by St. Martin's Griffin that special to you for free. What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition free pdf download books release 2007-12-26 and has been changed to PDF file that you can read on your laptop,computer or mobile phone.
Detail What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition :
James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.
- ☛ Palgrave Macmillan Trade
- Binding: Paperback
- Brand: Palgrave Macmillan Trade
- Product Group: Book
- Product Type Name: ABIS_BOOK
- Manufacturer: St. Martin's Griffin
- Release Date: 2007-12-26
- Edition: 2nd
- Publication Date: 2007-12-26
- ISBN: 1403984530
- Publisher: St. Martin's Griffin
- Studio: St. Martin's Griffin
- Number Of Pages: 256